package event_data

type EventType int

const (
	LoginEvent                EventType = 1  //玩家登录事件
	EverySecondEvent          EventType = 2  //系统每秒事件
	BuildLevelupEvent         EventType = 3  //玩家建筑升级事件
	ServerShutdownEvent       EventType = 4  //服务器关闭事件
	BuildUnlockEvent          EventType = 5  //玩家建筑解锁事件
	RoleCreateEvent           EventType = 6  //新创建玩家事件
	DreamSceneBattleEvent     EventType = 7  //梦境关卡战斗事件
	CleanUpDebrisEvent        EventType = 8  //清理杂草事件
	RepairBuildEvent          EventType = 9  //修复建筑事件
	ExploreBuildEvent         EventType = 10 //探索建筑事件
	RepairWallEvent           EventType = 11 //修复城墙事件
	ItemUseEvent              EventType = 12 //使用物品事件
	CollectFoodEvent          EventType = 13 //收集食物事件
	BuildResourceCollectEvent EventType = 14 //资源采集事件
	BuildRescueEvent          EventType = 15 //建筑营救事件
	BuildSpeedUpEvent         EventType = 16 //建筑加速事件

	AddHeroEvent     EventType = 4001 //添加英雄事件
	UpLevelHeroEvent EventType = 4003 //英雄升级事件
	UpStarHeroEvent  EventType = 4004 //英雄升星事件
	SummonHeroEvent  EventType = 4005 //英雄招募事件
)
